Imps are the least of the least, minor daemons that are born from loosed emotions. In their “natural” state, they are amorphous things, endlessly cycling through a variety of shapes that seem to reflect the thought or concept that birthed them. It is only when a Dark God claims an Imp that it becomes something. Daemonologists and Chaos Sorcerers conjure imps to serve as familiars.
Imps of Nurgle are tiny versions of Nurglings, being delicate, fragile, foul, and green. They look like small withered peas but are dimpled with sphincters that issue foul yellow wetness. These creatures thrive on sickness.
Traits: Bite +6, Corruption (Minor), Daemonic 9+, Fear 1, Flight 4, Infected, Night Vision, Size (Small), Unstable, Weapon +6, Vomit
Special: The Bubo can choose to infect a person it wounds with its Bite with Neiglish Rot instead of Festering Wounds (as per Infected). It may choose to do this its WPB times per day.
Imps of Tzeentch are small balls of pink flesh, like a miniature Horror of Tzeentch. It sits and quivers, expelling blue and pink flames from its many mouths. When it moves, it pulls itself along with pseudopodia, scorching the ground wherever it goes. Fearlings inspire rebellious thoughts and acts of anarchy.
Traits: Corruption (Minor), Daemonic 9+, Fear 1, Flight 4, Magical, Night Vision, Size (Small), Spellcaster (Chaos), Unstable, Weapon +6
Special: As a free action, the Fearling can grant an ally within its Willpower yards +1 SL bonus on spell casting tests. It may choose to do this its WPB times per day.
Imps of Khorne are miniature warriors encased in black armor. They look like tiny Chaos Warriors and indeed, they have the temperament of the most vicious Khorne Champion. Malices feed on rage and hate, inspiring both in mortals.
Traits: Armor 2, Belligerent, Corruption (Minor), Daemonic 9+, Fear 1, Flight 4, Frenzy, Night Vision, Size (Small), Unstable, Weapon +8
Special: As a free action, The Malice can imbue Frenzy in any ally up to its Willpower yards away. It may choose to do this its WPB times per day.
Imps of Slaanesh are appealing, taking the form of beautiful young men or women with perfect nubile bodies and luscious hair of scintillating colors. They are small, no taller than three feet, but despite their size, they have power over mortals, stealing their souls, and draining away the capacity for sensation. But they are also inspiring, urging their victims to new heights, always pushing further and further to attain the glory they seek.
Traits: Corruption (Minor), Daemonic 9+, Distracting, Fear 1, Flight 4, Night Vision, Size (Small), Unstable, Weapon +6
Special: As a free action, the Muse may grant a +10 bonus to any skill test made by an ally up its Willpower yards away. It may choose to do this its WPB times per day.
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